Goosebumps

Goosebumps: The Game
Goosebumps cover art
Bundle Count
9
Retail Price US$
9.99

Achievements

The numbers of players are estimated by Barter.vg based on the achievement percents from Steam.

Achievement NamePercentPlayers
[ All Players Estimated ] 100.06,556.0
A Shocker on Shock Street......
All-Day Nightmare......
An Old Story's End......
Are You Terrified Yet?......
Be Afraid - Be Very Afraid!......
Be Careful What You Wish For......
Calling All Creeps!......
Creep from the Deep......
Danger Time......
Deep in the Jungle of Retail......
Don't Go to Sleep!......
Earth Geeks Must Go!......
Elevator to Nowhere......
Go Eat Worms!......
Good Hare Day......
Haunted Car......
Heads, You Lose!......
How I Got my Shrunken Head......
How I Learned to Fly......
I Was Your Evil Twin......
Invaders From the Big Screen......
It Came from Beneath the Sink!......
It Came From Ohio!......
It Came from the Internet!......
It's Only a Nightmare......
My Friends Call Me Monster......
Night of the Giant Inventory......
Not the Living Dummy's Night......
Say Cheese and Ding!......
Say Cheese and Ding! - Again!......
Say Cheese and Ding! Again!......
Shop Til You Drop Dead!......
Slappy's Nightmare......
Stay Out of the Forest......
The Ghost Next Door......
The Monster Who Cried Girl......
Toy Terror: Batteries Included......
Trick or Trapped!......
Using the ol' Brain Juice......
Welcome to Dead House......
You're Not Plant Food!......

 

View achievements on Steam

How are the numbers of players estimated?
Percent of players with achievement = (Number of players with achievement) / (All Players)
The estimation process deduces the number of All Players based upon the percentage of players that have each achievement and the constraint that the numbers of players should be integers.

Percent of players with achievement (e.g. 1.80020272731781006) is provided by Steam through a public API, but both Number of players with achievement and All Players are unknown. However, All Players values should be intergers (1.5 players wouldn't make sense), and should be within a range established by other factors such as the number of player reviews.

Why are there fractional numbers of players?
With a strict criteria of all integer player counts, some games produce no suitable results. Therefore, the process allows for a certain amount of error and thus fractional players.