Saints Row: Gat out of Hell

Saints Row: Gat out of Hell cover art
Bundle Count
5
Retail Price US$
14.99

Achievements

The numbers of players are estimated by Barter.vg based on the achievement percents from Steam.

Achievement NamePercentPlayers
[ All Players Estimated ] 100.0538,798.0
...Double-Hockey-sticks......
...My Dear Watson......
Are You Crazy?......
Barn Burner......
Cluster Luck......
Double Trouble......
Epic Flight Quest......
Extra Crispy......
Fallen Angel......
Fell from Heaven......
Fly, You Fools......
Footprints in the Sand......
Get Stoned......
Gnarly Wave......
H-E.........
Hazardous Dukes......
Hell Buoy......
Imp-fanticide......
Let's Bounce......
Level One Demon......
Nailed It......
Out of the Frying Pan......
Oxymoronic......
Plague of Gat......
Purple Demons......
Put Up Your Dukes......
Raise the Roof......
Saints' Creed......
Satan Punchers......
Seraphim and Cherubim......
Shooting Star......
Shut Your Eyes......
Sloth Love Chunk......
Soft Shoe......
Soul Drain......
Soul in One......
Terminal Hog......
The Book of More, Man......
The Devil's Dues......
The King of Hell......
The Seven Deadly Weapons......
The Wings of Angels......
Top Gunner......
Transcontinental......
Twenty-Twenty Vision......

 

View achievements on Steam

How are the numbers of players estimated?
Percent of players with achievement = (Number of players with achievement) / (All Players)
The estimation process deduces the number of All Players based upon the percentage of players that have each achievement and the constraint that the numbers of players should be integers.

Percent of players with achievement (e.g. 1.80020272731781006) is provided by Steam through a public API, but both Number of players with achievement and All Players are unknown. However, All Players values should be intergers (1.5 players wouldn't make sense), and should be within a range established by other factors such as the number of player reviews.

Why are there fractional numbers of players?
With a strict criteria of all integer player counts, some games produce no suitable results. Therefore, the process allows for a certain amount of error and thus fractional players.