Crossout
- Bundle Count ✽
- 0
- Retail Price US$
- 0.00
The numbers of players are estimated by Barter.vg based on the achievement percents from Steam.
Achievement Name | Percent | Players | |
---|---|---|---|
[ All Players Estimated ] ⓘ | 100.0 | 1,732,666.0 | |
... | ... | ||
ADVENTURE_ZONE1_COMPLETE | ... | ... | |
ASSEMBLY_SIZE | ... | ... | |
ASSEMBLY_SIZE_1 | ... | ... | |
ASSEMBLY_SIZE_2 | ... | ... | |
ASSEMBLY_SIZE_3 | ... | ... | |
ASSEMBLY_UR | ... | ... | |
ASSEMBLY_UR_1 | ... | ... | |
ASSEMBLY_UR_2 | ... | ... | |
ASSEMBLY_UR_3 | ... | ... | |
ASSEMBLY_UR_4 | ... | ... | |
COLLECTABLE_ZONE1_UNLOCK | ... | ... | |
CRAFT_ALL | ... | ... | |
CRAFT_ALL_1 | ... | ... | |
CRAFT_ALL_2 | ... | ... | |
CRAFT_ALL_3 | ... | ... | |
CRAFT_ALL_4 | ... | ... | |
CRAFT_ALL_5 | ... | ... | |
CRAFT_DISASSEMBLY_ITEM | ... | ... | |
CRAFT_DISASSEMBLY_ITEM_1 | ... | ... | |
CRAFT_DISASSEMBLY_ITEM_2 | ... | ... | |
CRAFT_DISASSEMBLY_ITEM_3 | ... | ... | |
CRAFT_DISASSEMBLY_ITEM_4 | ... | ... | |
CRAFT_EPIC | ... | ... | |
CRAFT_EPIC_1 | ... | ... | |
CRAFT_EPIC_2 | ... | ... | |
CRAFT_EPIC_3 | ... | ... | |
CRAFT_EPIC_4 | ... | ... | |
CRAFT_EXOTIC_1 | ... | ... | |
CRAFT_EXOTIC_2 | ... | ... | |
CRAFT_EXOTIC_3 | ... | ... | |
CRAFT_LEGENDARY | ... | ... | |
CRAFT_LEGENDARY_1 | ... | ... | |
CRAFT_LEGENDARY_2 | ... | ... | |
CRAFT_LEGENDARY_3 | ... | ... | |
CRAFT_LEGENDARY_4 | ... | ... | |
CRAFT_RARE | ... | ... | |
CRAFT_RARE_1 | ... | ... | |
CRAFT_RARE_2 | ... | ... | |
CRAFT_RARE_3 | ... | ... | |
CRAFT_RARE_4 | ... | ... | |
CRAFT_TOKEN_ZONE1 | ... | ... | |
CRAFT_VERY_RARE_1 | ... | ... | |
CRAFT_VERY_RARE_2 | ... | ... | |
CRAFT_VERY_RARE_3 | ... | ... | |
CRAFT_VERY_RARE_4 | ... | ... | |
Edit Delete 4/20 MARKET_SOLD_COUNT_4 | ... | ... | |
EXPLORATION_COLLECT_LOOT | ... | ... | |
EXPLORATION_COMPLETE_PATROL_QUEST | ... | ... | |
FUSE_EPIC_PART_1 | ... | ... | |
FUSE_EPIC_PART_2 | ... | ... | |
FUSE_EPIC_PART_3 | ... | ... | |
FUSE_EPIC_PART_4 | ... | ... | |
FUSE_EXOTIC_PART | ... | ... | |
FUSE_LEGENDARY_PART_1 | ... | ... | |
FUSE_LEGENDARY_PART_2 | ... | ... | |
FUSE_LEGENDARY_PART_3 | ... | ... | |
FUSE_LEGENDARY_PART_4 | ... | ... | |
FUSE_RARE_PART_1 | ... | ... | |
FUSE_RARE_PART_2 | ... | ... | |
FUSE_RARE_PART_3 | ... | ... | |
FUSE_RARE_PART_4 | ... | ... | |
FUSE_VERY_RARE_PART_1 | ... | ... | |
FUSE_VERY_RARE_PART_2 | ... | ... | |
FUSE_VERY_RARE_PART_3 | ... | ... | |
FUSE_VERY_RARE_PART_4 | ... | ... | |
LOOT_CHESTS_OPEN | ... | ... | |
LOOT_CHESTS_OPEN_1 | ... | ... | |
LOOT_CHESTS_OPEN_2 | ... | ... | |
LOOT_CHESTS_OPEN_3 | ... | ... | |
LOOT_CHESTS_OPEN_4 | ... | ... | |
LOOT_CHESTS_OPEN_5 | ... | ... | |
LOOT_PARTS | ... | ... | |
LOOT_PARTS_1 | ... | ... | |
LOOT_PARTS_2 | ... | ... | |
LOOT_PARTS_3 | ... | ... | |
LOOT_PARTS_4 | ... | ... | |
LVL_FACTION_BASE | ... | ... | |
LVL_FACTION_BASE_1 | ... | ... | |
LVL_FACTION_BASE_2 | ... | ... | |
LVL_FACTION_BASE_3 | ... | ... | |
LVL_FACTION_BASE_4 | ... | ... | |
LVL_FACTION_FIRESTARTERS_1 | ... | ... | |
LVL_FACTION_FIRESTARTERS_2 | ... | ... | |
LVL_FACTION_FIRESTARTERS_3 | ... | ... | |
LVL_FACTION_FRENZIED | ... | ... | |
LVL_FACTION_FRENZIED_1 | ... | ... | |
LVL_FACTION_FRENZIED_2 | ... | ... | |
LVL_FACTION_FRENZIED_3 | ... | ... | |
LVL_FACTION_MILITARY_1 | ... | ... | |
LVL_FACTION_MILITARY_2 | ... | ... | |
LVL_FACTION_MILITARY_3 | ... | ... | |
LVL_FACTION_SCAVENGERS | ... | ... | |
LVL_FACTION_SCAVENGERS_1 | ... | ... | |
LVL_FACTION_SCAVENGERS_2 | ... | ... | |
LVL_FACTION_SCAVENGERS_3 | ... | ... | |
LVL_FACTION_SCIENTISTS_1 | ... | ... | |
LVL_FACTION_SCIENTISTS_2 | ... | ... | |
LVL_FACTION_SCIENTISTS_3 | ... | ... | |
LVL_FACTION_TRADERS | ... | ... | |
LVL_FACTION_TRADERS_1 | ... | ... | |
LVL_FACTION_TRADERS_2 | ... | ... | |
LVL_FACTION_TRADERS_3 | ... | ... | |
LVL_PARAGON_BASE_1 | ... | ... | |
LVL_PARAGON_BASE_2 | ... | ... | |
LVL_PARAGON_BASE_3 | ... | ... | |
LVL_PARAGON_BASE_4 | ... | ... | |
LVL_PARAGON_FIRESTARTERS_1 | ... | ... | |
LVL_PARAGON_FIRESTARTERS_2 | ... | ... | |
LVL_PARAGON_FIRESTARTERS_3 | ... | ... | |
LVL_PARAGON_FIRESTARTERS_4 | ... | ... | |
LVL_PARAGON_FRENZIED_1 | ... | ... | |
LVL_PARAGON_FRENZIED_2 | ... | ... | |
LVL_PARAGON_FRENZIED_3 | ... | ... | |
LVL_PARAGON_FRENZIED_4 | ... | ... | |
LVL_PARAGON_MILITARY_1 | ... | ... | |
LVL_PARAGON_MILITARY_2 | ... | ... | |
LVL_PARAGON_MILITARY_3 | ... | ... | |
LVL_PARAGON_MILITARY_4 | ... | ... | |
LVL_PARAGON_SCAVENGERS_1 | ... | ... | |
LVL_PARAGON_SCAVENGERS_2 | ... | ... | |
LVL_PARAGON_SCAVENGERS_3 | ... | ... | |
LVL_PARAGON_SCAVENGERS_4 | ... | ... | |
LVL_PARAGON_SCIENTISTS_1 | ... | ... | |
LVL_PARAGON_SCIENTISTS_2 | ... | ... | |
LVL_PARAGON_SCIENTISTS_3 | ... | ... | |
LVL_PARAGON_SCIENTISTS_4 | ... | ... | |
LVL_PARAGON_TRADERS_1 | ... | ... | |
LVL_PARAGON_TRADERS_2 | ... | ... | |
LVL_PARAGON_TRADERS_3 | ... | ... | |
LVL_PARAGON_TRADERS_4 | ... | ... | |
MARKET_BOUGHT_COUNT | ... | ... | |
MARKET_BOUGHT_COUNT_1 | ... | ... | |
MARKET_BOUGHT_COUNT_2 | ... | ... | |
MARKET_BOUGHT_COUNT_3 | ... | ... | |
MARKET_BOUGHT_COUNT_4 | ... | ... | |
MARKET_BOUGHT_COUNT_5 | ... | ... | |
MARKET_INSTABUY | ... | ... | |
MARKET_INSTASELL | ... | ... | |
MARKET_MONEY_EARNED | ... | ... | |
MARKET_MONEY_EARNED_1 | ... | ... | |
MARKET_MONEY_EARNED_2 | ... | ... | |
MARKET_MONEY_EARNED_3 | ... | ... | |
MARKET_MONEY_EARNED_4 | ... | ... | |
MARKET_MONEY_EARNED_5 | ... | ... | |
MARKET_SOLD_COUNT | ... | ... | |
MARKET_SOLD_COUNT_1 | ... | ... | |
MARKET_SOLD_COUNT_2 | ... | ... | |
MARKET_SOLD_COUNT_3 | ... | ... | |
MARKET_SOLD_COUNT_4 | ... | ... | |
MARKET_SOLD_COUNT_5 | ... | ... | |
MEDAL_ANY | ... | ... | |
MEDAL_ANY_1 | ... | ... | |
MEDAL_ANY_2 | ... | ... | |
MEDAL_ANY_3 | ... | ... | |
MEDAL_ANY_4 | ... | ... | |
MEDAL_ANY_5 | ... | ... | |
PVE_ALL | ... | ... | |
PVE_ALL_1 | ... | ... | |
PVE_ALL_2 | ... | ... | |
PVE_ALL_3 | ... | ... | |
PVE_ALL_4 | ... | ... | |
PVE_ALL_5 | ... | ... | |
PVE_DEFENCE | ... | ... | |
PVE_DEFENCE_1 | ... | ... | |
PVE_DEFENCE_2 | ... | ... | |
PVE_DEFENCE_3 | ... | ... | |
PVE_DEFENCE_4 | ... | ... | |
PVE_FUEL_RACE | ... | ... | |
PVE_FUEL_RACE_1 | ... | ... | |
PVE_FUEL_RACE_2 | ... | ... | |
PVE_FUEL_RACE_3 | ... | ... | |
PVE_FUEL_RACE_4 | ... | ... | |
PVE_LEVIATHAN | ... | ... | |
PVE_LEVIATHAN_1 | ... | ... | |
PVE_LEVIATHAN_2 | ... | ... | |
PVE_LEVIATHAN_3 | ... | ... | |
PVE_LEVIATHAN_4 | ... | ... | |
PVE_LEVIATHAN_5 | ... | ... | |
PVE_LEVIATHAN_KILLS | ... | ... | |
PVE_LEVIATHAN_KILLS_1 | ... | ... | |
PVE_LEVIATHAN_KILLS_2 | ... | ... | |
PVE_LEVIATHAN_KILLS_3 | ... | ... | |
PVE_LEVIATHAN_KILLS_4 | ... | ... | |
PVE_LEVIATHAN_KILLS_5 | ... | ... | |
PVE_MOB_KILLS | ... | ... | |
PVE_MOB_KILLS_1 | ... | ... | |
PVE_MOB_KILLS_2 | ... | ... | |
PVE_MOB_KILLS_3 | ... | ... | |
PVE_MOB_KILLS_4 | ... | ... | |
PVE_MOB_KILLS_5 | ... | ... | |
PVE_MY_LEVIATHAN_WINS | ... | ... | |
PVE_MY_LEVIATHAN_WINS_1 | ... | ... | |
PVE_MY_LEVIATHAN_WINS_2 | ... | ... | |
PVE_MY_LEVIATHAN_WINS_3 | ... | ... | |
PVE_MY_LEVIATHAN_WINS_4 | ... | ... | |
PVE_MY_LEVIATHAN_WINS_5 | ... | ... | |
PVE_SIEGE_1 | ... | ... | |
PVE_SIEGE_2 | ... | ... | |
PVE_SIEGE_3 | ... | ... | |
PVE_SIEGE_4 | ... | ... | |
PVP_ASSAULT_VICTORY | ... | ... | |
PVP_ASSAULT_VICTORY_1 | ... | ... | |
PVP_ASSAULT_VICTORY_2 | ... | ... | |
PVP_ASSAULT_VICTORY_3 | ... | ... | |
PVP_ASSAULT_VICTORY_4 | ... | ... | |
PVP_ASSAULT_VICTORY_5 | ... | ... | |
PVP_BATTLE_ROYALE_VICTORY | ... | ... | |
PVP_CONQUER_VICTORY | ... | ... | |
PVP_CONQUER_VICTORY_1 | ... | ... | |
PVP_CONQUER_VICTORY_2 | ... | ... | |
PVP_CONQUER_VICTORY_3 | ... | ... | |
PVP_CONQUER_VICTORY_4 | ... | ... | |
PVP_CONQUER_VICTORY_5 | ... | ... | |
PVP_DAMAGE_BLAST | ... | ... | |
PVP_DAMAGE_BLAST_1 | ... | ... | |
PVP_DAMAGE_BLAST_2 | ... | ... | |
PVP_DAMAGE_BLAST_3 | ... | ... | |
PVP_DAMAGE_BLAST_4 | ... | ... | |
PVP_DAMAGE_BLAST_5 | ... | ... | |
PVP_DAMAGE_DIRECT | ... | ... | |
PVP_DAMAGE_DIRECT_1 | ... | ... | |
PVP_DAMAGE_DIRECT_2 | ... | ... | |
PVP_DAMAGE_DIRECT_3 | ... | ... | |
PVP_DAMAGE_DIRECT_4 | ... | ... | |
PVP_DAMAGE_DIRECT_5 | ... | ... | |
PVP_DAMAGE_ENERGY_1 | ... | ... | |
PVP_DAMAGE_ENERGY_2 | ... | ... | |
PVP_DAMAGE_ENERGY_3 | ... | ... | |
PVP_DAMAGE_ENERGY_4 | ... | ... | |
PVP_DAMAGE_ENERGY_5 | ... | ... | |
PVP_DAMAGE_FLAME_1 | ... | ... | |
PVP_DAMAGE_FLAME_2 | ... | ... | |
PVP_DAMAGE_FLAME_3 | ... | ... | |
PVP_DAMAGE_FLAME_4 | ... | ... | |
PVP_DAMAGE_FLAME_5 | ... | ... | |
PVP_DAMAGE_MELEE | ... | ... | |
PVP_DAMAGE_MELEE_1 | ... | ... | |
PVP_DAMAGE_MELEE_2 | ... | ... | |
PVP_DAMAGE_MELEE_3 | ... | ... | |
PVP_DAMAGE_MELEE_4 | ... | ... | |
PVP_DAMAGE_MELEE_5 | ... | ... | |
PVP_DAMAGE_TOTAL | ... | ... | |
PVP_DAMAGE_TOTAL_1 | ... | ... | |
PVP_DAMAGE_TOTAL_2 | ... | ... | |
PVP_DAMAGE_TOTAL_3 | ... | ... | |
PVP_DAMAGE_TOTAL_4 | ... | ... | |
PVP_DAMAGE_TOTAL_5 | ... | ... | |
PVP_DEFEAT | ... | ... | |
PVP_KILLS | ... | ... | |
PVP_KILLS_1 | ... | ... | |
PVP_KILLS_2 | ... | ... | |
PVP_KILLS_3 | ... | ... | |
PVP_KILLS_4 | ... | ... | |
PVP_KILLS_5 | ... | ... | |
PVP_PARTICIPATED | ... | ... | |
PVP_VICTORY | ... | ... | |
PVP_VICTORY_1 | ... | ... | |
PVP_VICTORY_2 | ... | ... | |
PVP_VICTORY_3 | ... | ... | |
PVP_VICTORY_4 | ... | ... | |
PVP_VICTORY_5 | ... | ... | |
QUEST_ANY | ... | ... | |
QUEST_ANY_1 | ... | ... | |
QUEST_ANY_2 | ... | ... | |
QUEST_ANY_3 | ... | ... | |
QUEST_ANY_4 | ... | ... | |
QUEST_ANY_5 | ... | ... |
How are the numbers of players estimated?
Percent of players with achievement = (Number of players with achievement) / (All Players)
The estimation process deduces the number of All Players based upon the percentage of players that have each achievement and the constraint that the numbers of players should be integers.
Percent of players with achievement (e.g. 1.80020272731781006) is provided by Steam through a public API, but both Number of players with achievement and All Players are unknown. However, All Players values should be intergers (1.5 players wouldn't make sense), and should be within a range established by other factors such as the number of player reviews.
Why are there fractional numbers of players?
With a strict criteria of all integer player counts, some games produce no suitable results. Therefore, the process allows for a certain amount of error and thus fractional players.