Orbs

Orbs cover art
Bundle Count
12
Retail Price US$
11.99

Achievements

The numbers of players are estimated by Barter.vg based on the achievement percents from Steam.

Achievement NamePercentPlayers
[ All Players Estimated ] 100.059.0
ActivateAConsumableModuleAtLevel15OrHigher......
ActivateAConsumableModuleAtLevel2OrHigher......
ActivateAConsumableModuleAtLevel5OrHigher......
ActivateAModule......
ActivateAModuleGreaterThan15......
ActivateAModuleGreaterThan150......
ActivateAModuleGreaterThan50......
ActivateAModuleVariation......
ActivateATrigger......
BecomeDoubleOvercharged......
BeExposedToDarkMatter......
BeginInfiltration......
BurnEnergyFromAnOrb......
BurnMoreThan100EnergyFromAnOrb......
BurnMoreThan10EnergyFromAnOrb......
BurnMoreThan250EnergyFromAnOrb......
BurnMoreThan50EnergyFromAnOrb......
CauseMoreThan10HeatToAnOrb......
CauseMoreThan250HeatToAnOrb......
CauseMoreThan50HeatToAnOrb......
ChargeAnOrbByMoreThan10000AtOnce......
ChargeAnOrbByMoreThan100AtOnce......
ChargeAnOrbByMoreThan10AtOnce......
ChargeAnOrbByMoreThan2500AtOnce......
ChargeAnOrbByMoreThan25AtOnce......
ChargeAnOrbByMoreThan500AtOnce......
CollapseABalanceAnomaly......
CollapseAChargeAnomaly......
CollapseAConsumptionAnomaly......
CollapseACoolingAnomaly......
CollapseADarkEnergyAnomaly......
CollapseADarkMatterAnomaly......
CollapseADarknessAnomaly......
CollapseADefenseAnomaly......
CollapseADestructionAnomaly......
CollapseAGravitationAnomaly......
CollapseAHealingAnomaly......
CollapseAHeatAnomaly......
CollapseAHullAnomaly......
CollapseALightAnomaly......
CollapseAMightAnomaly......
CollapseAnEnergyAnomaly......
CollapseAnExplorationAnomaly......
CollapseAnInfluenceAnomaly......
CollapseAnInterconnectionAnomaly......
CollapseAnOffenseAnomaly......
CollapseAnUtilityAnomaly......
CollapseAResearchAnomaly......
CompleteABalanceMission......
CompleteAChargeMission......
CompleteAConsumptionMission......
CompleteACoolingMission......
CompleteADarkEnergyMission......
CompleteADarknessMission......
CompleteADefenseMission......
CompleteADestructionMission......
CompleteAFriendInvitation......
CompleteAGravitationMission......
CompleteAHealingMission......
CompleteAHeatMission......
CompleteAHullMission......
CompleteALightMission......
CompleteAMightMission......
CompleteAnEnergyMission......
CompleteAnExplorationMission......
CompleteAnInfluenceMission......
CompleteAnInterconnectionMission......
CompleteAnOffenseMission......
CompleteAnUtilityMission......
CompleteAResearchMission......
CompleteATransformation......
Control A Darkness Zone......
ControlABalanceZone......
ControlAChargeZone......
ControlAConsumptionZone......
ControlACoolingZone......
ControlADarkEnergyZone......
ControlADarkMatterZone......
ControlADefenseZone......
ControlADestructionZone......
ControlAGravitationZone......
ControlAHealingZone......
ControlAHeatZone......
ControlAHullZone......
ControlALightZone......
ControlAMightZone......
ControlAnEnergyZone......
ControlAnExplorationZone......
ControlAnInfluenceZone......
ControlAnInterconnectionZone......
ControlAnOffenseZone......
ControlAnUtilityZone......
ControlAResearchZone......
ControlAZone......
CoolAPlayerOrb......
CoolMoreThan10HeatAtOnce......
CoolMoreThan250HeatAtOnce......
CoolMoreThan50HeatAtOnce......
DeactivateAMassShield......
DealMoreThan1000DamageIn1Hit......
DealMoreThan100DamageIn1Hit......
DealMoreThan10DamageIn1Hit......
DestroyAClusterOrb......
DestroyACollectorOrb......
DestroyAConstructorOrb......
DestroyADestructibleObject......
DestroyAGuardianOrb......
DestroyAnEnigmalonOrb......
DestroyAnIdentity......
DestroyAnOrbWithMoreThan1000HullInOneHit......
DestroyAnOrbWithMoreThan100HullInOneHit......
DestroyAnOrbWithMoreThan10HullInOneHit......
DestroyAPatrolOrb......
DestroyAPumpkinOrb......
DestroyASecurityOrb......
DestroyAStealerOrb......
DestroyATransformedOrb......
DisableAnIdentity......
DrainLightFromAnOrb......
DrainMoreThan10ChargeAtOnce......
DrainMoreThan250ChargeAtOnce......
DrainMoreThan50ChargeAtOnce......
DropBelowACriticalLightLevel......
EncounterAGravitationStorm......
EnergizeMoreThan100EnergyAtOnce......
EnergizeMoreThan10EnergyAtOnce......
EnergizeMoreThan250EnergyAtOnce......
EnergizeMoreThan25EnergyAtOnce......
EnergizeMoreThan50EnergyAtOnce......
ExceedMoreThan500Heat......
ExceedMoreThan50Heat......
ExpandOperatingSystemMemory......
FindAConstruct......
FindAHiddenArea......
FindAHiddenConstruct......
FindALightCrack......
FindAMassShield......
FindAnAggressiveBoss......
FindASanctuary......
GainMoreThan10000ChargeAtOnce......
GainMoreThan1000ChargeAtOnce......
GainMoreThan100Score......
GainMoreThan100TotalBenefits......
GainMoreThan10TotalBenefits......
GainMoreThan200Score......
GainMoreThan25000ChargeAtOnce......
GainMoreThan25000Score......
GainMoreThan2500ChargeAtOnce......
GainMoreThan2500Score......
GainMoreThan250TotalBenefits......
GainMoreThan25TotalBenefits......
GainMoreThan500000Score......
GainMoreThan5000ChargeAtOnce......
GainMoreThan500Score......
GainMoreThan50TotalBenefits......
GetMoreThan1000BaseMaximumEnergy......
GetMoreThan1000BaseMaximumHull......
GetMoreThan100Acceleration......
GetMoreThan100BaseMaximumEnergy......
GetMoreThan100BaseMaximumHull......
GetMoreThan10DarkMatter......
GetMoreThan10Sociality......
GetMoreThan2500Acceleration......
GetMoreThan250BaseMaximumHull......
GetMoreThan2DarkMatter......
GetMoreThan2Sociality......
GetMoreThan500Acceleration......
GetMoreThan50BaseMaximumHull......
GetMoreThan50DarkMatter......
GetMoreThan50Sociality......
GetMoreThan5BaseMaximumSpeed......
Have10ModulesLoaded......
Have20ModulesLoaded......
Have5ModulesLoaded......
HaveATotalOf100ModuleLevelsLoaded......
HaveATotalOf100ModuleLevelsStored......
HaveATotalOf10ModuleLevelsStored......
HaveATotalOf250ModuleLevelsLoaded......
HaveATotalOf25ModuleLevelsStored......
HaveATotalOf500ModuleLevelsStored......
HaveATotalOf50ModuleLevelsLoaded......
HealMoreThan100HullAtOnce......
HealMoreThan10HullAtOnce......
HealMoreThan50HullAtOnce......
IncreaseYourBaseMaximumSpeed......
IncreaseYourMass......
IncreaseYourMassAbove10......
IncreaseYourMassAbove250......
IncreaseYourMassAbove50......
IncreaseYourMaximumLight......
InstallOnAnOperatingSystem......
JoinOrCreateABundle......
LightAnOrb......
LoadAModuleGreaterThan10......
LoadAModuleGreaterThan100......
LoadAModuleGreaterThan25......
LoadAModuleGreaterThan5......
Make2OrMoreInstantAidsDropAtOnce......
Make3OrMoreInstantAidsDropAtOnce......
Make4OrMoreInstantAidsDropAtOnce......
MergeAModule......
MergeInventoryModules......
OpenAGate......
Own2DronesSimultaneously......
Own5DronesSimultaneously......
OwnADrone......
PickAnAffiliation......
PlayMoreThan10Days......
PlayMoreThan24Hours......
PlayMoreThan30Minutes......
PlayMoreThan3Days......
PlayMoreThan5Minutes......
PlayMoreThan60Minutes......
PlayMoreThan6Hours......
ProtectAConstruct......
ReachBaseAccelerationStatLimit......
ReachBaseCoolingStatLimit......
ReachBaseEnergyRegenerationStatLimit......
ReachBaseHullRegenerationStatLimit......
ReachBaseLightRegenerationStatLimit......
ReachBaseMaximumEnergyStatLimit......
ReachBaseMaximumHullStatLimit......
ReachBaseMaximumLightStatLimit......
ReachBaseMaximumSpeedStatLimit......
ReachBasePlatingStatLimit......
ReachLevel0......
ReachMassLimit......
ReachUpperLevel2......
ReachUpperLevel3......
ReachUpperLevel4......
ReceiveSocialityBonus......
RecoverFromACriticalLightLevel......
RenewAnOrb......
RenewAnOrb10Times......
RenewAnOrb25Times......
RenewAnOrb5Times......
RestoreLight......
ReturnToHomeZone......
RuleAZone......
SealAZonePortal......
SendAMessage......
ShockAnOrb......
ShockAnOrbForMoreThan10Seconds......
ShockAnOrbForMoreThan20Seconds......
ShockAnOrbForMoreThan2Seconds......
ShockAnOrbForMoreThan5Seconds......
SpawnAGravitationStrategyModule......
SpawnAnInterconnectionStrategyModule......
SpendCharge......
SpendMoreThan10000ChargeAtOnce......
SpendMoreThan1000ChargeAtOnce......
TakeMoreThan100DamageIn1Hit......
TakeMoreThan10DamageIn1Hit......
TakeMoreThan500DamageIn1Hit......
TransformIntoABlockingEntity......
TransformIntoADisruptingEntity......
TransformIntoAFreezingEntity......
TransformIntoARagingEntity......
TransformIntoARefreshingEntity......
TransformIntoAScorchingEntity......
TransformIntoAShockingEntity......
TransformIntoASubduingEntity......
TransformIntoAThunderingEntity......
TransformIntoATravelingEntity......
Trigger A Gravitation Trap......
Trigger A Healing Trap......
Trigger A Light Trap......
TriggerABalanceTrap......
TriggerABalanceZoneEvent......
TriggerAChargeTrap......
TriggerAChargeZoneEvent......
TriggerAConsumptionTrap......
TriggerAConsumptionZoneEvent......
TriggerACoolingTrap......
TriggerACoolingZoneEvent......
TriggerADarkEnergyTrap......
TriggerADarkEnergyZoneEvent......
TriggerADarkMatterTrap......
TriggerADarkMatterZoneEvent......
TriggerADarknessTrap......
TriggerADarknessZoneEvent......
TriggerADefenseTrap......
TriggerADefenseZoneEvent......
TriggerADestructionTrap......
TriggerADestructionZoneEvent......
TriggerAGravitationZoneEvent......
TriggerAHealingZoneEvent......
TriggerAHeatTrap......
TriggerAHeatZoneEvent......
TriggerAHullTrap......
TriggerAHullZoneEvent......
TriggerALightZoneEvent......
TriggerAMightTrap......
TriggerAMightZoneEvent......
TriggerAnEnergyTrap......
TriggerAnEnergyZoneEvent......
TriggerAnExplorationTrap......
TriggerAnExplorationZoneEvent......
TriggerAnInfluenceTrap......
TriggerAnInfluenceZoneEvent......
TriggerAnInterconnectionTrap......
TriggerAnInterconnectionZoneEvent......
TriggerAnOffenseTrap......
TriggerAnOffenseZoneEvent......
TriggerAnUtilityTrap......
TriggerAnUtilityZoneEvent......
TriggerAResearchTrap......
TriggerAResearchZoneEvent......
TriggerATrap......
UnlockAModuleVariation......
UpgradeAConstructAboveGrade6......
UpgradeAConstructToGrade1......
UpgradeAConstructToGrade2......
UpgradeAConstructToGrade3......
UpgradeAConstructToGrade4......
UpgradeAConstructToGrade5......
UpgradeAConstructToGrade6......
UpgradeAModuleVariationToMark25......
UpgradeAModuleVariationToMark5......
UseABoosterOnAnotherPlayer......
UseAGravitationBridge......
UseAGravitationLift......
UseASlide......
UseATeleporter......
VisitMoreThan10Zones......
VisitMoreThan20Zones......
VisitMoreThan5Zones......

 

View achievements on Steam

How are the numbers of players estimated?
Percent of players with achievement = (Number of players with achievement) / (All Players)
The estimation process deduces the number of All Players based upon the percentage of players that have each achievement and the constraint that the numbers of players should be integers.

Percent of players with achievement (e.g. 1.80020272731781006) is provided by Steam through a public API, but both Number of players with achievement and All Players are unknown. However, All Players values should be intergers (1.5 players wouldn't make sense), and should be within a range established by other factors such as the number of player reviews.

Why are there fractional numbers of players?
With a strict criteria of all integer player counts, some games produce no suitable results. Therefore, the process allows for a certain amount of error and thus fractional players.