DEEP SPACE WAIFU: FLAT JUSTICE

Deep Space Waifu: FLAT JUSTICE
DEEP SPACE WAIFU: FLAT JUSTICE cover art
Bundle Count
0
Retail Price US$
3.99

Achievements

The numbers of players are estimated by Barter.vg based on the achievement percents from Steam.

Achievement NamePercentPlayers
[ All Players Estimated ] 100.063,954.0
10 stars......
18 stars......
30 stars......
5 stars......
5 stars stage......
BikeFlat......
BikeRed......
Dickus Arms......
Dickus Brain......
Dickus Head......
Dickus Mask......
Dp Ball......
Dp Defender......
Dp Miner......
Dp Mothership......
First yes......
Julia Suzuhara, 100%......
Julia Suzuhara, beat one hand......
Justice Laser......
Laser......
Lime Code, 100%......
Lime Code, beat one hand......
Lime Code, unlock......
Lovu, unlock......
M.I.L.F.......
M.I.L.F., 100%......
M.I.L.F., beat one hand......
M.I.L.F., unlock......
MachineGun......
Metal Rocky-chan, 100%......
Metal Rocky-chan, beat one hand......
Metal Rocky-chan, unlock......
Mika Mokoto, 100%......
Mika Mokoto, beat one hand......
MineExplode......
Missile......
Multipass......
Nao Nekoyama, 100%......
Nao Nekoyama, beat one hand......
Normal Rocky-chan, 100%......
Normal Rocky-chan, beat one hand......
Normal Rocky-chan, unlock......
Open credits......
Pantie......
Phone Number......
Piece cloth......
Pucky, 100%......
Pucky, beat one hand......
Pucky, unlock......
SaberRay......
Sergeant Chikara, 100%......
Sergeant Chikara, beat one hand......
Sergeant Chikara, unlock......
Shadow Kageyama, 100%......
Shadow Kageyama, beat one hand......
Shadow Kageyama, unlock......
Sharp-Eye Yumiko, 100%......
Sharp-Eye Yumiko, beat one hand......
Sharp-Eye Yumiko, unlock......
Shield......
SkipCutscene......
Sneaky......
Spotlight......
Spy Card......
Start game......
TakePhoto......
Thrasher......
Unlock all girls......
Wadding......
Winteru Sayru, 100%......
Winteru Sayru, beat one hand......
Winteru Sayru, unlock......

 

View achievements on Steam

How are the numbers of players estimated?
Percent of players with achievement = (Number of players with achievement) / (All Players)
The estimation process deduces the number of All Players based upon the percentage of players that have each achievement and the constraint that the numbers of players should be integers.

Percent of players with achievement (e.g. 1.80020272731781006) is provided by Steam through a public API, but both Number of players with achievement and All Players are unknown. However, All Players values should be intergers (1.5 players wouldn't make sense), and should be within a range established by other factors such as the number of player reviews.

Why are there fractional numbers of players?
With a strict criteria of all integer player counts, some games produce no suitable results. Therefore, the process allows for a certain amount of error and thus fractional players.