Offworld Trading Company
The numbers of players are estimated by Barter.vg based on the achievement percents from Steam.
Achievement Name | Percent | Players | |
---|---|---|---|
[ All Players Estimated ] ⓘ | 100.0 | 500,025.0 | |
... | ... | ||
ACQUIRE_PATENT_MUTINY | ... | ... | |
ADJACENT_HIGH_RESOURCE | ... | ... | |
AI_CAUGHT_SABOTAGE | ... | ... | |
AVENGE_SOREN | ... | ... | |
BEAT_SOREN | ... | ... | |
BEAT_ZULTAR | ... | ... | |
BEST_PIRACY | ... | ... | |
BLACKMARKET_ADRENALINE_BOOST_100 | ... | ... | |
BLACKMARKET_AUCTION_100 | ... | ... | |
BLACKMARKET_CIRCUIT_OVERLOAD_100 | ... | ... | |
BLACKMARKET_COOK_BOOKS_100 | ... | ... | |
BLACKMARKET_CORE_SAMPLE_100 | ... | ... | |
BLACKMARKET_DRILL_100 | ... | ... | |
BLACKMARKET_DYNAMITE_100 | ... | ... | |
BLACKMARKET_EMP_100 | ... | ... | |
BLACKMARKET_GOON_SQUAD_100 | ... | ... | |
BLACKMARKET_HOLOGRAM_100 | ... | ... | |
BLACKMARKET_MAGNETIC_STORM_100 | ... | ... | |
BLACKMARKET_MULE_100 | ... | ... | |
BLACKMARKET_MUTINY_100 | ... | ... | |
BLACKMARKET_NETWORK_VIRUS_100 | ... | ... | |
BLACKMARKET_NEW_CLAIM_100 | ... | ... | |
BLACKMARKET_PIRATES_100 | ... | ... | |
BLACKMARKET_POWER_SURGE_100 | ... | ... | |
BLACKMARKET_RETURN_CLAIM_100 | ... | ... | |
BLACKMARKET_SLOWDOWN_STRIKE_100 | ... | ... | |
BLACKMARKET_SPY_100 | ... | ... | |
BLACKMARKET_UNDERGROUND_NUKE_100 | ... | ... | |
BOOST_TWO_OFFWORLDS | ... | ... | |
BRIBE_CLAIM_100 | ... | ... | |
BUILD_OFFWORLD_MARKET_100 | ... | ... | |
BUILD_SPACE_ELEVATOR_100 | ... | ... | |
BUYOUT_AT_100_PERCENT | ... | ... | |
CAUGHT_SABOTAGE_100 | ... | ... | |
COMPLETED_BOB_SCENARIOS_EASY | ... | ... | |
COMPLETED_BOB_SCENARIOS_HARD | ... | ... | |
COMPLETED_BOB_SCENARIOS_NORMAL | ... | ... | |
COOK_BOOKS_100 | ... | ... | |
DEFEND_MUTINY_BUILDING | ... | ... | |
DESTROY_10_UNITS | ... | ... | |
DESTROY_HOLOGRAM | ... | ... | |
DOUBLE_GEOTHERMAL | ... | ... | |
DYNAMITE_OFFWORLD_MARKET | ... | ... | |
DYNAMITE_OWN_BUILDING | ... | ... | |
EMP_20_BUILDINGS | ... | ... | |
FINANCIAL_INSTRUMENTS_DEBT | ... | ... | |
FINISHED_TURN_1 | ... | ... | |
FINISHED_TURN_2 | ... | ... | |
FINISHED_TURN_3 | ... | ... | |
FINISHED_TURN_4 | ... | ... | |
FINISHED_TURN_5 | ... | ... | |
FINISHED_TURN_6 | ... | ... | |
FINISHED_TURN_7 | ... | ... | |
FINISHED_TURN_8 | ... | ... | |
FINISHED_TUTORIAL1 | ... | ... | |
FINISHED_TUTORIAL10 | ... | ... | |
FINISHED_TUTORIAL11 | ... | ... | |
FINISHED_TUTORIAL12 | ... | ... | |
FINISHED_TUTORIAL13 | ... | ... | |
FINISHED_TUTORIAL2 | ... | ... | |
FINISHED_TUTORIAL3 | ... | ... | |
FINISHED_TUTORIAL4 | ... | ... | |
FINISHED_TUTORIAL5 | ... | ... | |
FINISHED_TUTORIAL6 | ... | ... | |
FINISHED_TUTORIAL7 | ... | ... | |
FINISHED_TUTORIAL8 | ... | ... | |
FINISHED_TUTORIAL9 | ... | ... | |
GOON_SQUAD_100K | ... | ... | |
HIDDEN_ESPIONAGE | ... | ... | |
INSTANT_BUYOUT | ... | ... | |
LOST_A_QUICK_MATCH | ... | ... | |
LOST_CUSTOM_GAME_FFA | ... | ... | |
LOST_CUSTOM_GAME_WITH_TEAMS | ... | ... | |
LOST_ON_TURN_4 | ... | ... | |
LOST_ON_TURN_5 | ... | ... | |
LOST_ON_TURN_6 | ... | ... | |
LOST_ON_TURN_7 | ... | ... | |
LOST_ON_TURN_8 | ... | ... | |
MAJORITY_BUYOUT_ALL_SHARES | ... | ... | |
MAJORITY_BUYOUT_ONE_SHARE | ... | ... | |
MAXIMUM_ENTERTAINMENT_BONUS | ... | ... | |
MAXIMUM_ORDER_BONUS | ... | ... | |
MAXIMUM_SURGE | ... | ... | |
MONOPOLY_SHORTAGE | ... | ... | |
MULE_100 | ... | ... | |
MULTIPLE_NEW_RESOURCES | ... | ... | |
MUTINY_ADJACENT | ... | ... | |
MUTINY_BACK | ... | ... | |
MUTINY_HIDDEN_OFFWORLD | ... | ... | |
NETWORK_VIRUS_UNPROFITABLE | ... | ... | |
NUKE_TWO_RESOURCES_TRACE | ... | ... | |
PERFECT_PRODUCTION_100 | ... | ... | |
PLAY_SOREN | ... | ... | |
PLAY_ZULTAR | ... | ... | |
PLAYED_A_2_PLAYER_GAME | ... | ... | |
PLAYED_A_3_PLAYER_GAME | ... | ... | |
PLAYED_A_4_PLAYER_GAME | ... | ... | |
PLAYED_A_5_PLAYER_GAME | ... | ... | |
PLAYED_A_6_PLAYER_GAME | ... | ... | |
PLAYED_A_7_PLAYER_GAME | ... | ... | |
PLAYED_A_8_PLAYER_GAME | ... | ... | |
REMOVE_PIRATE | ... | ... | |
REVEALED_HOLOGRAM | ... | ... | |
START_DAILY_CHALLENGE_100 | ... | ... | |
STARTED_A_CAMPAIGN | ... | ... | |
STARTED_A_DAILY_CHALLENGE | ... | ... | |
STARTED_A_QUICK_MATCH | ... | ... | |
STARTED_A_QUICK_MATCH_2P | ... | ... | |
STARTED_A_QUICK_MATCH_4P | ... | ... | |
STARTED_CUSTOM_GAME_FFA | ... | ... | |
STARTED_CUSTOM_GAME_TEAMS | ... | ... | |
STARTED_CUSTOM_GAME_WITH_TEAMS | ... | ... | |
STARTED_ELIMINATION_ROUND | ... | ... | |
STARTED_FINAL_ROUND | ... | ... | |
STARTED_GROWTH_ROUND | ... | ... | |
STARTED_TURN_2 | ... | ... | |
STARTED_TURN_3 | ... | ... | |
STARTED_TURN_4 | ... | ... | |
STARTED_TURN_5 | ... | ... | |
STARTED_TURN_6 | ... | ... | |
STARTED_TURN_7 | ... | ... | |
STARTED_TURN_8 | ... | ... | |
TRIGGERED_SHORTAGE_100 | ... | ... | |
TRIGGERED_SURPLUS_100 | ... | ... | |
TRIPLE_GEOTHERMAL | ... | ... | |
WIN_UNCONTESTED_AUCTION | ... | ... | |
WON_A_CAMPAIGN_AS_APPLICANT | ... | ... | |
WON_A_CAMPAIGN_AS_ASSISTANT | ... | ... | |
WON_A_CAMPAIGN_AS_CEO | ... | ... | |
WON_A_CAMPAIGN_AS_ELEANOR_PRESTON | ... | ... | |
WON_A_CAMPAIGN_AS_EMPLOYEE | ... | ... | |
WON_A_CAMPAIGN_AS_EXECUTIVE | ... | ... | |
WON_A_CAMPAIGN_AS_EXECUTIVE_ADVANCED | ... | ... | |
WON_A_CAMPAIGN_AS_EXECUTIVE_BANKER | ... | ... | |
WON_A_CAMPAIGN_AS_EXECUTIVE_BOREHOLE | ... | ... | |
WON_A_CAMPAIGN_AS_EXECUTIVE_ENTERTAINMENT | ... | ... | |
WON_A_CAMPAIGN_AS_EXECUTIVE_ESPIONAGE | ... | ... | |
WON_A_CAMPAIGN_AS_EXECUTIVE_INVENTOR | ... | ... | |
WON_A_CAMPAIGN_AS_EXECUTIVE_LAUNCH | ... | ... | |
WON_A_CAMPAIGN_AS_EXECUTIVE_PATENT | ... | ... | |
WON_A_CAMPAIGN_AS_EXECUTIVE_PRODUCTION | ... | ... | |
WON_A_CAMPAIGN_AS_EXECUTIVE_RESEARCH | ... | ... | |
WON_A_CAMPAIGN_AS_EXECUTIVE_SABOTAGE | ... | ... | |
WON_A_CAMPAIGN_AS_EXECUTIVE_STOCK | ... | ... | |
WON_A_CAMPAIGN_AS_EXECUTIVE_UPGRADE | ... | ... | |
WON_A_CAMPAIGN_AS_HANDICAP_APPLICANT | ... | ... | |
WON_A_CAMPAIGN_AS_HANDICAP_ASSISTANT | ... | ... | |
WON_A_CAMPAIGN_AS_HANDICAP_CEO | ... | ... | |
WON_A_CAMPAIGN_AS_HANDICAP_EMPLOYEE | ... | ... | |
WON_A_CAMPAIGN_AS_HANDICAP_EXECUTIVE | ... | ... | |
WON_A_CAMPAIGN_AS_HANDICAP_GURU | ... | ... | |
WON_A_CAMPAIGN_AS_HANDICAP_INTERN | ... | ... | |
WON_A_CAMPAIGN_AS_HANDICAP_MANAGER | ... | ... | |
WON_A_CAMPAIGN_AS_HANDICAP_VICE_PRESIDENT | ... | ... | |
WON_A_CAMPAIGN_AS_HANDICAP_VP | ... | ... | |
WON_A_CAMPAIGN_AS_INTERN | ... | ... | |
WON_A_CAMPAIGN_AS_MANAGER | ... | ... | |
WON_A_CAMPAIGN_AS_PHIL_DAWSON | ... | ... | |
WON_A_CAMPAIGN_AS_SAM_KAMAT | ... | ... | |
WON_A_CAMPAIGN_AS_VP | ... | ... | |
WON_A_CAMPAIGN_AS_YJC_2230 | ... | ... | |
WON_A_CUSTOM_GAME_WITH_TEAMS | ... | ... | |
WON_A_DAILY_CHALLENGE | ... | ... | |
WON_A_DAILY_CHALLENGE_ON_CERES | ... | ... | |
WON_A_DAILY_CHALLENGE_ON_EUROPA | ... | ... | |
WON_A_DAILY_CHALLENGE_ON_IO | ... | ... | |
WON_A_QUICK_MATCH | ... | ... | |
WON_A_QUICK_MATCH_2P | ... | ... | |
WON_A_QUICK_MATCH_4P | ... | ... | |
WON_A_QUICK_MATCH_ON_CERES | ... | ... | |
WON_A_QUICK_MATCH_ON_EUROPA | ... | ... | |
WON_A_QUICK_MATCH_ON_IO | ... | ... | |
WON_A_SKIRIMISH_AS_VP | ... | ... | |
WON_A_SKIRIMISH_HANDICAP_VICE_PRESIDENT | ... | ... | |
WON_A_SKIRMISH_AS_APPLICANT | ... | ... | |
WON_A_SKIRMISH_AS_ASSISTANT | ... | ... | |
WON_A_SKIRMISH_AS_CEO | ... | ... | |
WON_A_SKIRMISH_AS_EMPLOYEE | ... | ... | |
WON_A_SKIRMISH_AS_EXECUTIVE | ... | ... | |
WON_A_SKIRMISH_AS_HQ_ELITE | ... | ... | |
WON_A_SKIRMISH_AS_HQ_EXPANSIVE | ... | ... | |
WON_A_SKIRMISH_AS_HQ_NOMADIC | ... | ... | |
WON_A_SKIRMISH_AS_HQ_ROBOTIC | ... | ... | |
WON_A_SKIRMISH_AS_HQ_SCAVENGER | ... | ... | |
WON_A_SKIRMISH_AS_HQ_SCIENTIFIC | ... | ... | |
WON_A_SKIRMISH_AS_HQ_SCION | ... | ... | |
WON_A_SKIRMISH_AS_INTERN | ... | ... | |
WON_A_SKIRMISH_AS_MANAGER | ... | ... | |
WON_A_SKIRMISH_HANDICAP_APPLICANT | ... | ... | |
WON_A_SKIRMISH_HANDICAP_ASSISTANT | ... | ... | |
WON_A_SKIRMISH_HANDICAP_CEO | ... | ... | |
WON_A_SKIRMISH_HANDICAP_EMPLOYEE | ... | ... | |
WON_A_SKIRMISH_HANDICAP_EXECUTIVE | ... | ... | |
WON_A_SKIRMISH_HANDICAP_GURU | ... | ... | |
WON_A_SKIRMISH_HANDICAP_INTERN | ... | ... | |
WON_A_SKIRMISH_HANDICAP_MANAGER | ... | ... | |
WON_A_SKIRMISH_HANDICAP_VICE_PRESIDENT | ... | ... | |
WON_A_SKIRMISH_ON_CERES | ... | ... | |
WON_A_SKIRMISH_ON_EUROPA | ... | ... | |
WON_A_SKIRMISH_ON_IO | ... | ... | |
WON_A_WARM_WELCOME | ... | ... | |
WON_AGAINST_THE_GRAIN | ... | ... | |
WON_ALL_BUILDINGS | ... | ... | |
WON_ALL_BUILDINGS_CONNECTED | ... | ... | |
WON_ALL_PATENTS | ... | ... | |
WON_ALLS_FAIR | ... | ... | |
WON_AN_INFINITE_CHALLENGE | ... | ... | |
WON_AN_INFINITE_CHALLENGE_100 | ... | ... | |
WON_AN_INFINITE_CHALLENGE_1000 | ... | ... | |
WON_AN_INFINITE_CHALLENGE_IO | ... | ... | |
WON_AN_INFINITE_CHALLENGE_ON_CERES | ... | ... | |
WON_AN_INFINITE_CHALLENGE_ON_EUROPA | ... | ... | |
WON_AN_INFINITE_CHALLENGE_ON_IO | ... | ... | |
WON_BEST_SERVED_COLD | ... | ... | |
WON_BLACK_MARKET_TARGETING | ... | ... | |
WON_BREAKING_MONOPOLIES | ... | ... | |
WON_CAMPAIGNMODE_FINAL_ADVANCED | ... | ... | |
WON_CAMPAIGNMODE_FINAL_BOREHOLE | ... | ... | |
WON_CAMPAIGNMODE_FOUR_WEEKS | ... | ... | |
WON_CAMPAIGNMODE_FOUR_WEEKS_ADVANCED | ... | ... | |
WON_CAMPAIGNMODE_FOUR_WEEKS_BANKER | ... | ... | |
WON_CAMPAIGNMODE_FOUR_WEEKS_BOREHOLE | ... | ... | |
WON_CAMPAIGNMODE_FOUR_WEEKS_INVENTOR | ... | ... | |
WON_CAMPAIGNMODE_FOUR_WEEKS_IO | ... | ... | |
WON_CAMPAIGNMODE_FOUR_WEEKS_UPGRADE | ... | ... | |
WON_CAMPAIGNMODE_SEVEN_WEEKS | ... | ... | |
WON_CAMPAIGNMODE_SEVEN_WEEKS_ADVANCED | ... | ... | |
WON_CAMPAIGNMODE_SEVEN_WEEKS_BANKER | ... | ... | |
WON_CAMPAIGNMODE_SEVEN_WEEKS_BOREHOLE | ... | ... | |
WON_CAMPAIGNMODE_SEVEN_WEEKS_INVENTOR | ... | ... | |
WON_CAMPAIGNMODE_SEVEN_WEEKS_IO | ... | ... | |
WON_CAMPAIGNMODE_SEVEN_WEEKS_SABOTAGE | ... | ... | |
WON_CAMPAIGNMODE_TEN_WEEKS | ... | ... | |
WON_CAMPAIGNMODE_TEN_WEEKS_ADVANCED | ... | ... | |
WON_CAMPAIGNMODE_TEN_WEEKS_BANKER | ... | ... | |
WON_CAMPAIGNMODE_TEN_WEEKS_BOREHOLE | ... | ... | |
WON_CAMPAIGNMODE_TEN_WEEKS_BOREHOLE??? | ... | ... | |
WON_CAMPAIGNMODE_TEN_WEEKS_INVENTOR | ... | ... | |
WON_CAMPAIGNMODE_TEN_WEEKS_IO | ... | ... | |
WON_CAMPAIGNMODE_TEN_WEEKS_PATENT | ... | ... | |
WON_CERES_DIMINISHING_RESOURCES | ... | ... | |
WON_CERES_POWER_PRODUCTION | ... | ... | |
WON_CLAIM_FLEXIBILITY_AND_SHIPPING | ... | ... | |
WON_CUSTOM_2_PLAYER_GAME | ... | ... | |
WON_CUSTOM_4_PLAYER_GAME | ... | ... | |
WON_CUSTOM_6_PLAYER_GAME | ... | ... | |
WON_CUSTOM_8_PLAYER_GAME | ... | ... | |
WON_CUSTOM_GAME_FFA | ... | ... | |
WON_CUSTOM_GAME_ON_CERES | ... | ... | |
WON_CUSTOM_GAME_ON_EUROPA | ... | ... | |
WON_CUSTOM_GAME_ON_IO | ... | ... | |
WON_CUSTOM_GAME_TEAMS | ... | ... | |
WON_DAILY_CHALLENGE_100 | ... | ... | |
WON_DEBT_1M | ... | ... | |
WON_DEBT_MANAGEMENT | ... | ... | |
WON_ELITE_100 | ... | ... | |
WON_EXPANSIVE_100 | ... | ... | |
WON_EXPLOITING_LOOPHOLES | ... | ... | |
WON_LATE_GAME_INVESTMENTS | ... | ... | |
WON_LEGENDARY_2P | ... | ... | |
WON_LEGENDARY_4P | ... | ... | |
WON_LEVERAGING_MONOPOLIES | ... | ... | |
WON_MAJORITY_BUYOUTS | ... | ... | |
WON_MULIPLAYER_AS_SCIENTIFIC | ... | ... | |
WON_MULIPLAYER_HQ_SCIENTIFIC | ... | ... | |
WON_MULTIPLAYER_AS_EXPANSIVE | ... | ... | |
WON_MULTIPLAYER_AS_ROBOTIC | ... | ... | |
WON_MULTIPLAYER_AS_SCAVENGER | ... | ... | |
WON_MULTIPLAYER_HQ_ELITE | ... | ... | |
WON_MULTIPLAYER_HQ_EXPANSIVE | ... | ... | |
WON_MULTIPLAYER_HQ_NOMADIC | ... | ... | |
WON_MULTIPLAYER_HQ_ROBOTIC | ... | ... | |
WON_MULTIPLAYER_HQ_SCAVENGER | ... | ... | |
WON_MULTIPLAYER_HQ_SCIENTIFIC | ... | ... | |
WON_MULTIPLAYER_HQ_SCION | ... | ... | |
WON_NO_BASE_RESOURCE | ... | ... | |
WON_NO_BUILDINGS_CONNECTED | ... | ... | |
WON_NO_HOSTILE_SABOTAGE | ... | ... | |
WON_NO_INTEREST | ... | ... | |
WON_NO_LIFE_SUPPORT | ... | ... | |
WON_NO_POWER | ... | ... | |
WON_NO_PRIMARY_RESOURCE | ... | ... | |
WON_NOMADIC_100 | ... | ... | |
WON_OVERTIME | ... | ... | |
WON_RANKED_2P_100 | ... | ... | |
WON_RANKED_4P_100 | ... | ... | |
WON_RANKED_MAJORITY_BUYOUT_2P | ... | ... | |
WON_READING_MARKETS | ... | ... | |
WON_ROBOTIC_100 | ... | ... | |
WON_SCAVENGER_100 | ... | ... | |
WON_SCENARIO_EUROPA1 | ... | ... | |
WON_SCENARIO_EUROPA10 | ... | ... | |
WON_SCENARIO_EUROPA11 | ... | ... | |
WON_SCENARIO_EUROPA12 | ... | ... | |
WON_SCENARIO_EUROPA2 | ... | ... | |
WON_SCENARIO_EUROPA3 | ... | ... | |
WON_SCENARIO_EUROPA4 | ... | ... | |
WON_SCENARIO_EUROPA5 | ... | ... | |
WON_SCENARIO_EUROPA6 | ... | ... | |
WON_SCENARIO_EUROPA7 | ... | ... | |
WON_SCENARIO_EUROPA8 | ... | ... | |
WON_SCENARIO_EUROPA9 | ... | ... | |
WON_SCENARIO_MULE | ... | ... | |
WON_SCENARIO_PACK_01 | ... | ... | |
WON_SCENARIO_PACK_02 | ... | ... | |
WON_SCENARIO_PACK_03 | ... | ... | |
WON_SCENARIO_PACK_04 | ... | ... | |
WON_SCENARIO_PACK_05 | ... | ... | |
WON_SCENARIO_PACK_06 | ... | ... | |
WON_SCENARIO_PACK_07 | ... | ... | |
WON_SCENARIO_PACK_08 | ... | ... | |
WON_SCENARIO_PACK_09 | ... | ... | |
WON_SCENARIO_PACK_10 | ... | ... | |
WON_SCENARIO_PACK_11 | ... | ... | |
WON_SCENARIO_PACK_12 | ... | ... | |
WON_SCENARIO_PACK_13 | ... | ... | |
WON_SCENARIO_PACK_14 | ... | ... | |
WON_SCENARIO_PACK_15 | ... | ... | |
WON_SCENARIO_PACK_16 | ... | ... | |
WON_SCENARIO_PACK_17 | ... | ... | |
WON_SCENARIO_POWER | ... | ... | |
WON_SCENARIO_RESTRUCTURING | ... | ... | |
WON_SCENARIO_SANCTIONS | ... | ... | |
WON_SCIENTIFIC_100 | ... | ... | |
WON_SCION_100 | ... | ... | |
WON_STOCK_BATTLES | ... | ... | |
WON_TEAMWORK | ... | ... |
How are the numbers of players estimated?
Percent of players with achievement = (Number of players with achievement) / (All Players)
The estimation process deduces the number of All Players based upon the percentage of players that have each achievement and the constraint that the numbers of players should be integers.
Percent of players with achievement (e.g. 1.80020272731781006) is provided by Steam through a public API, but both Number of players with achievement and All Players are unknown. However, All Players values should be intergers (1.5 players wouldn't make sense), and should be within a range established by other factors such as the number of player reviews.
Why are there fractional numbers of players?
With a strict criteria of all integer player counts, some games produce no suitable results. Therefore, the process allows for a certain amount of error and thus fractional players.