Prime World: Defenders

Prime World: Defenders cover art
Bundle Count
5
Retail Price US$
9.99

Achievements

The numbers of players are estimated by Barter.vg based on the achievement percents from Steam.

Achievement NamePercentPlayers
[ All Players Estimated ] 100.094,178.0
build 10000 towers......
build 200 towers......
build 2500 towers......
build 30 towers level14......
build 800 towers......
deal 2000 magic damage......
deal 20000 magic damage......
deal 500 magic damage level14......
deal 5000 magic damage......
force wave 10 times boss06......
force wave 3 times level02......
force wave 300 times......
force wave 5 times......
force wave 5 times level 12......
force wave 50 times......
get 10 lvl......
get 15 lvl......
get 20 lvl......
get 5 lvl......
h_boss_01_1......
h_boss_01_2......
h_boss_02_1......
h_boss_02_2......
h_boss_03_1......
h_boss_03_2......
h_boss_04_1......
h_boss_04_2......
h_boss_05_1......
h_boss_05_2......
h_boss_06_1......
h_boss_06_2......
h_lvl_01_1......
h_lvl_01_2......
h_lvl_02_1......
h_lvl_02_2......
h_lvl_03_1......
h_lvl_03_2......
h_lvl_04_1......
h_lvl_04_2......
h_lvl_05_1......
h_lvl_05_2......
h_lvl_06_1......
h_lvl_06_2......
h_lvl_07_1......
h_lvl_07_2......
h_lvl_08_1......
h_lvl_08_2......
h_lvl_09_1......
h_lvl_09_2......
h_lvl_10_1......
h_lvl_10_2......
h_lvl_11_1......
h_lvl_11_2......
h_lvl_12_1......
h_lvl_12_2......
h_lvl_13_1......
h_lvl_13_2......
h_lvl_14_1......
h_lvl_14_2......
h_lvl_15_1......
h_lvl_15_2......
h_lvl_16_1......
h_lvl_16_2......
h_lvl_17_1......
h_lvl_17_2......
h_surv1_1......
h_surv1_2......
h_surv2_1......
h_surv2_2......
kill 200 totems......
kill 20000 creeps......
kill 3000 creeps......
kill 31 totem on level09......
kill 40 totems......
kill 500 creeps......
kill 7 totems Level06......
kill 8000 creeps......
kill all totems Level03......
n_surv1_1......
n_surv1_2......
n_surv2_1......
n_surv2_2......
sell 100 towers......
sell 3 towers Level04......
upgrade 1500 towers......
upgrade 300 towers......
upgrade 5 towers for tier 3 level13......
upgrade 5 towers Level05......
upgrade 50 towers......
use magic 100 times......
use magic 20 times......
use magic 5 times level01......
use magic 500 times......
win 10 lvls with 3 stars......
win 100 levels......
win 18 lvls with 3 stars......
win 25 levels......
win 5 levels......
win 5 lvls with 3 stars......
win 500 levels......
win boss01 without using magic......
win boss02 without upgrades......
win boss03 without using magic......
win boss04 without upgrades......
win boss05 without using magic......
win boss06 without magic......
win level 10 without using magic......
win level 11 with 150 prime left......
win level 13 with 1 hp left......
win level 15 with 150 prime left......
win level 16 with 10 tower limit......
win level 8 with 200 prime left......
win level build 12 or less towers on level 07......
win level using magic 3 or less times Level07......
win level with 100 prime level01......
win level with 150 prime boss01......
win level with 175 prime boss04......
win level with 180 prime boss02......
win level with 225 prime boss03......
win level with 275 prime boss05......
win level without anti air tower Level03......
win level without cone tower Level04......
win level without Flare magic Level08......
win level without magic Level05......
win level without poison towers level02......
win level06 without wooden tower......
win level09 without aa......
win level10 without cone tower......
win level11 without assault tower......
win level12 without upgrades......
win level15 without shoot tower......
win level16 without flare_flare tower......
win level17 with 1 hp left......
win level17 without upgrades......

 

View achievements on Steam

How are the numbers of players estimated?
Percent of players with achievement = (Number of players with achievement) / (All Players)
The estimation process deduces the number of All Players based upon the percentage of players that have each achievement and the constraint that the numbers of players should be integers.

Percent of players with achievement (e.g. 1.80020272731781006) is provided by Steam through a public API, but both Number of players with achievement and All Players are unknown. However, All Players values should be intergers (1.5 players wouldn't make sense), and should be within a range established by other factors such as the number of player reviews.

Why are there fractional numbers of players?
With a strict criteria of all integer player counts, some games produce no suitable results. Therefore, the process allows for a certain amount of error and thus fractional players.