Data Hacker: Initiation

Data Hacker: Initiation cover art
Bundle Count
21
Retail Price US$
1.99

Achievements

The numbers of players are estimated by Barter.vg based on the achievement percents from Steam.

Achievement NamePercentPlayers
[ All Players Estimated ] 100.0241,050.0
......
Accident Prone I......
Accident Prone II......
Accident Prone III......
Completist I......
Completist II......
Dodobaird Jockey I......
Dodobaird Jockey II......
Dodobaird Jockey III......
Dodobaird Jockey IV......
Dodobaird Jockey V......
Hacker I......
Hacker II......
Hacker III......
Hacker IV......
Hacker V......
Hacker VI......
Hacker VII......
Initiation......
Journey I......
Journey II......
Journey III......
Journey IV......
Journey V......
Landlord......
Peer Hacker I......
Peer Hacker II......
Peer Hacker III......
Peer Hacker IV......
Quest Hunter I......
Quest Hunter II......
Quest Hunter III......
Recruiter I......
Recruiter II......
Recruiter III......
Recruiter IV......
Scrooge I......
Scrooge II......
Scrooge III......
Scrooge IV......
Scrooge V......
Scrooge VI......
Traveller I......
Traveller II......
Traveller III......
Traveller IV......
Treasure Finder I......
Treasure Finder II......
Treasure Finder III......
Treasure Finder IV......
Trioarch I......
Trioarch II......
Trioarch III......
Trioarch IV......
Trioarch V......
Trioarch VI......
Trioarch VII......

 

View achievements on Steam

How are the numbers of players estimated?
Percent of players with achievement = (Number of players with achievement) / (All Players)
The estimation process deduces the number of All Players based upon the percentage of players that have each achievement and the constraint that the numbers of players should be integers.

Percent of players with achievement (e.g. 1.80020272731781006) is provided by Steam through a public API, but both Number of players with achievement and All Players are unknown. However, All Players values should be intergers (1.5 players wouldn't make sense), and should be within a range established by other factors such as the number of player reviews.

Why are there fractional numbers of players?
With a strict criteria of all integer player counts, some games produce no suitable results. Therefore, the process allows for a certain amount of error and thus fractional players.